# Senior Render Engineer: Rendering / Metal / DirectX / OpenGL / FFmpeg at Renewed Vision

> Remote · United States · Senior · Software engineering · open. Source: https://alderhq.app/jobs/greenhouse%3Arenewedvision%3A4038124008 (read 2026-11-13).

## Facts (observed)

- Company: [Renewed Vision](https://alderhq.app/companies/renewed-vision)
- Location text: Remote · US East Coast working hours; Remote; Renewed Vision
- Where it can be done from (inferred): Remote · United States (evidence: "Location: Remote · US East Coast working hours; Remote; Renewed Vision")
- Posted: 2024-05-30 (897 days ago)
- First seen by alder: 2026-11-07 · last verified: 2026-11-07
- Reposted: 0 times · edited: 0 times
- Apply on the employer's site: https://job-boards.greenhouse.io/renewedvision/jobs/4038124008
- Skills listed (inferred): C++

## Pay and sponsorship

- Posted pay: not posted
- Market band for similar posted roles (United States, n 4786): p25 $155k, median $180k, p75 $207k

## Description (the employer's text)

As a Senior Render Engineer, you will be building the future of our rendering system, which is the cornerstone of all our products. Your work will directly impact the performance, quality, and user experience of our cutting-edge technologies, and you will play a key role in optimizing our video processing pipeline, enabling low-latency streaming, and pushing the boundaries of audio and video processing.

We are looking for problem solvers, engineers passionate about gaming and video technologies, and those who thrive in fast-paced, innovative environments. We want to hear from you if you have a strong foundation in graphics APIs, streaming, and media processing!

We want people who:

• Understands the demands of real-time rendering and performance optimization.

• Have extensive experience with multi-threaded rendering and can optimize complex systems to maximize performance.

• Are proficient in low-level graphics APIs such as OpenGL, Metal, and DirectX, and can leverage these tools to create efficient and high-performing rendering solutions.

• Write in C++ as their primary language, demonstrating deep expertise and comfort with its nuances.

• Are familiar with video streaming technologies and can contribute to optimizing video pipelines for low-latency video processing.

We really want people who:

• Have extensive experience working with the FFmpeg library and can integrate video and audio processing capabilities into sophisticated applications.

• Understand video and audio signal processing and can contribute to improving streaming workflows and overall media performance.

• Have worked on streaming and editing video for live broadcasting or online platforms, ensuring smooth, high-quality delivery.

• Have an understanding of embedded programming and can work with hardware to optimize performance for specific platforms.

Our best engineers will have:

• Experience working with broadcast audio and video standards and technologies, such as AAC, ProRes, H.265, MPEG-DASH, HLS, SRT and various compression formats, ensuring compatibility and quality in diverse environments.

• Familiarity with rendering on multiple platforms, including Windows, macOS, and Linux, with an understanding of platform-specific challenges and optimizations.

• A problem-solving mindset, with the ability to diagnose and address bottlenecks, inefficiencies, and rendering challenges.

• A passion for creating efficient, reliable, and scalable rendering systems, improving every aspect of the media delivery process.

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Data: alder (https://alderhq.app). Cite https://alderhq.app/jobs/greenhouse%3Arenewedvision%3A4038124008 and the date you read it. Observed facts come from the employer's own listing; location reach, level, family and skills are inferences.
