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WorldEngine AI

Research Intern, Robotics Data & Real-to-Sim

SF Bay AreaOnsite · United States
Intern · Intern · Research
POSTED 28 OCTVERIFIED 1D AGO
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Pay · market
$60k–$130k
p25–p75 · n=141
Open for
8d
since 28 Oct
H-1B · FY26
1
certified LCAs
Hiring · 30d
4
0 net · open roles
Python

About the Role

At WorldEngine, we’re building the data infrastructure for Physical AGI. Real-world experience is central to that effort: the scenes robots operate in, the objects they interact with, and the data that captures what happens.

As a Research Intern, you’ll investigate how real-world observations and robot interactions can be converted into high-quality datasets and simulation-ready environments. You’ll work closely with our engineering and research teams on 3D reconstruction, real-to-sim workflows, and experiments that measure how data and simulation quality affect robot learning and evaluation.

What You'll Do

Develop real-to-sim workflows that turn real-world images, video, and sensor data into simulation-ready scenes, objects, and environments

Build tools to process, align, and validate robotics data, including visual observations, 3D geometry, and robot trajectories

Investigate how reconstruction fidelity, scene coverage, and physical properties affect the usefulness of reconstructed environments for robot learning

Design experiments and benchmarks to compare reconstructed environments with real-world reference data and measure their impact on robot learning and task performance

Work with engineers to turn research prototypes into reproducible data pipelines, datasets, and evaluation tools

Document methods, experiments, and findings, and contribute to technical reports or research publications where appropriate

What We're Looking For

Currently pursuing a degree in computer science, robotics, electrical engineering, or a related field, or equivalent hands-on research experience

Strong Python programming skills and experience implementing and testing machine learning or computer vision methods

A foundation in 3D geometry, computer vision, or robot learning, with the ability to turn research ideas into working prototypes

Comfortable working with imperfect real-world data, debugging pipelines, and designing clear, controlled experiments

Clear technical communication and the ability to take ownership of a scoped research project in an early-stage team

Nice to Have

Research or project experience in 3D reconstruction, neural rendering, or scene understanding

Experience with robotics simulators or tools for scene and asset generation

Hands-on experience training or evaluating robot policies in simulation or on physical systems

Experience building reproducible experiments, processing multimodal datasets, or contributing to open-source projects

Source · WorldEngine AIFirst seen 2 NovOriginal ↗