# Mechanical Design Engineer at Pantograph

> Onsite · United States · Unspecified · Software engineering · open. Source: https://alderhq.app/jobs/ashby%3Apantograph%3A11b987c8-a5bd-4060-a0f4-43acf2ced673 (read 2026-11-10).

## Facts (observed)

- Company: [Pantograph](https://alderhq.app/companies/pantograph)
- Location text: San Francisco
- Where it can be done from (inferred): Onsite · United States (evidence: "Location: San Francisco")
- Posted: 2026-07-27 (106 days ago)
- First seen by alder: 2026-11-07 · last verified: 2026-11-08
- Reposted: 0 times · edited: 0 times
- Apply on the employer's site: https://jobs.ashbyhq.com/pantograph/11b987c8-a5bd-4060-a0f4-43acf2ced673

## Pay and sponsorship

- Posted pay: not posted
- Market band for similar posted roles (SF Bay Area, n 1752): p25 $161k, median $200k, p75 $239k

## Description (the employer's text)

Pantograph is training general models that start by watching internet-scale video and end up on robots. We think the path to capable robots runs through general intelligence rather than narrow, robot-specific skills. We're scaling simple methods across video games, real-world video, and our own fleet of affordable, durable robots.

We're looking for a broadly talented hands-on mechanical engineer to design, prototype, and scale our first generation of robots. Our robots are durable tools, built to survive thousands of hours of real-world operation while still feeling intentional and well-crafted. We want someone who brings product sensibility to machines that are meant to be useful.

Responsibilities:

Design parts and assemblies in Onshape that balance load, form factor, durability, cost, and ease of assembly

Build and test prototypes rapidly, with an emphasis on reliability and durability

Sweat the details of serviceability, transportability, safety, and usability

Support procurement by creating engineering drawings, working with suppliers to source parts and ensure final quality

Design test fixtures, qualification fixtures, and end-of-line tests

Work closely with the rest of the hardware team to take designs from prototype through production

You might be a good fit if you:

Have a track record of designing and shipping a physical product at scale (this matters more to us than years of experience or any specific degree)

Have experience designing for bent sheet metal and similar flat-pattern fabrication methods.

Have experience with cable routing and management, and designing around electronics

Have a working knowledge of reliability engineering — MTBF, failure rates, uptime modeling, and basic statistical analysis

Ruthlessly prioritize, love moving fast and making tangible progress

Communicate clearly and document your work on a small, collaborative team

Nice to have:

Broad familiarity with robotic systems — actuators, motors, sensors, and electromechanical integration

Experience designing for high-volume manufacturing

An eye for the details that make physical products satisfying to own and use

We're a small, fast-moving team working together in person in San Francisco. If this work excites you but you don't check every box, we'd still love to hear from you.

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Data: alder (https://alderhq.app). Cite https://alderhq.app/jobs/ashby%3Apantograph%3A11b987c8-a5bd-4060-a0f4-43acf2ced673 and the date you read it. Observed facts come from the employer's own listing; location reach, level, family and skills are inferences.
