Skip to content
Global · board verified 13h ago

Spellbrush

spellbrush.com
Open roles
11
Remote anywhere
0
Opened · 30d
+0
Countries
2

Hiring pulse

Hiring pulse · Learning · 2/7
Open rolesRemovedobserved

Open roles

Game Programmer (Unity)
San Francisco2y ago
United States
Front-End Engineer (Anime)
San Francisco; Remote2y ago
Remote · United States
AI Infrastructure Engineer
San Francisco2y ago
United States
AI Anime Researcher
Tokyo; San Francisco2y ago
Japan
Software Engineer
San Francisco; Tokyo2y ago
United States
Level Designer
San Francisco or Tokyo1y ago
United States
AI Anime Researcher - Motion Generation Models
San Francisco or Tokyo1y ago
United States
AI Anime Researcher - LLM
San Francisco or Tokyo1y ago
United States
3D Game Programmer (Unity)
San Francisco or Tokyo1y ago
Hybrid · United States
HPC/ML Infrastructure Engineer
San Francisco or Tokyo4mo ago
Onsite · United States
Head of Finance / CFO
San Francisco1d ago
Onsite · United States
Game Programmer (Unity)—733dUnited States
Front-End Engineer (Anime)—1000dRemote · United States
AI Infrastructure Engineer—1000dUnited States
AI Anime Researcher—1000dJapan
Software Engineer—733dUnited States
Level Designer—458dUnited States
AI Anime Researcher - Motion Generation Models—426dUnited States
AI Anime Researcher - LLM—426dUnited States
3D Game Programmer (Unity)—426dHybrid · United States
HPC/ML Infrastructure Engineer—141dOnsite · United States
Head of Finance / CFO—34hOnsite · United States

Pay & sponsorship

observed

0 of 11 roles post pay

US H-1B (certified LCAs, FY26)DOL LCA ↗
1 H-1B filing · FY26
Software engineering— n=1

Signals

observed
Roles usually close inClose time · Learning · 0/10
Net roles · 7 daysVelocity · Learning · 2/7
New team signalNew teams · Learning · 2/37

Where they hire

United States10
Japan1

By team

Research Team7
Games Team3
Operations Team1

Role mix

Other5
ML / AI2
Frontend1
DevOps / SRE / Infra1
Software engineering1
Design1

Recent activity